{"category":"Divine powers","confidence":1,"description":"Rainfall supports Littles and allies by restoring health, sanity, and happiness. It also clears several harmful conditions, including poison, sickness, and fatigue.","facts":[{"key":"unlocking-and-casting-0","label":"Unlocking and casting","section":"Unlocking and casting","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"verified","value":"Open this power\u2019s skill tree to unlock it and buy its upgrades. Wind Force is available as your starting skill."},{"key":"upgrade-path-0","label":"Upgrade path","section":"Upgrade path","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"verified","value":"Buy an upgrade\u2019s required earlier nodes before moving along its branch. The costs below are skill points."}],"id":"power-rainfall","image":"power-rainfall.png","kind":"ability","name":"Rainfall","prose_sections":[{"bullets":[],"paragraphs":["Open this power\u2019s skill tree to unlock it and buy its upgrades. Wind Force is available as your starting skill."],"tables":[{"columns":[{"key":"setting","label":"Setting"},{"key":"value","label":"Value"}],"rows":[{"setting":"Default key","value":"E"},{"setting":"Energy cost","value":3},{"setting":"Cooldown","value":"180 seconds"}],"title":"Starting casting values"}],"title":"Unlocking and casting"},{"bullets":[],"paragraphs":["Buy an upgrade\u2019s required earlier nodes before moving along its branch. The costs below are skill points."],"tables":[{"columns":[{"key":"upgrade","label":"Upgrade"},{"key":"effect","label":"Effect"},{"key":"cost","label":"Cost"},{"key":"requires","label":"Requires"}],"rows":[{"cost":3,"effect":"Causes rain to fall in a small area, restoring a small amount of health, Sanity, and Happiness to the Littles and their allies. The rain removes certain abnormal conditions, such as poison, illness, and fatigue, and can cleanse certain curses. The Littles enjoy the cool air and the scent of fresh rain.","requires":"No previous node","upgrade":"Rainfall"},{"cost":1,"effect":"Within the Rainfall area, the chance of seasonal plants appearing is increased, and the growth of crops is sped up","requires":"Rainfall","upgrade":"Plant Growth"},{"cost":2,"effect":"Within the Rainfall area, the chance of seasonal plants appearing is increased, and the growth of crops is sped up","requires":"Plant Growth","upgrade":"Plant Growth II"},{"cost":1,"effect":"Rainfall has a greatly increased radius.","requires":"Rainfall","upgrade":"Downpour"},{"cost":1,"effect":"Rainfall deals damage to hostile creatures and Shadow Entities, and increases health regeneration for the Littles and their allies. Sacred Rainfall does not affect wildlife, including the Giant Cat.","requires":"Rainfall","upgrade":"Sacred Rainfall"},{"cost":1,"effect":"Rainfall creates sacred flowers within its radius. Hostile creatures that approach them have reduced vision range, are weakened, and gradually lose health over time.","requires":"Rainfall","upgrade":"Sacred Bloom"},{"cost":2,"effect":"Rainfall creates more sacred flowers within its radius, and their duration is increased.","requires":"Sacred Bloom","upgrade":"Brightly lit area"},{"cost":2,"effect":"Sacred flowers deal damage to certain hostile creatures, such as Slimes, Skeletons, Shadow Entities, and some other entities.","requires":"Sacred Bloom","upgrade":"Radiant Force"},{"cost":3,"effect":"Sacred flowers deal increased damage and have a larger radius.","requires":"Radiant Force","upgrade":"Radiant Force II"},{"cost":1,"effect":"Reduces skill cooldown by 30 second.","requires":"Rainfall","upgrade":"Cooldown Reduction"},{"cost":2,"effect":"Reduces skill cooldown by 30 second.","requires":"Cooldown Reduction","upgrade":"Cooldown Reduction II"}],"title":"Upgrades"}],"title":"Upgrade path"}],"relationships":[{"metadata":{},"quantity":null,"ref":"energy-and-cooldowns","relation":"See also","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"resolved","target":"energy-and-cooldowns"}],"slug":"power-rainfall","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"reviewed game data","tables":[],"updated_at":"2026-10-24"}
