{"category":"Divine powers","confidence":1,"description":"Use Wind Force to push creatures away and damage vulnerable enemies. It is your starting divine power and costs no Energy.","facts":[{"key":"unlocking-and-casting-0","label":"Unlocking and casting","section":"Unlocking and casting","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"verified","value":"Open this power\u2019s skill tree to unlock it and buy its upgrades. Wind Force is available as your starting skill."},{"key":"upgrade-path-0","label":"Upgrade path","section":"Upgrade path","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"verified","value":"Buy an upgrade\u2019s required earlier nodes before moving along its branch. The costs below are skill points."}],"id":"power-wind-force","image":"power-wind-force.png","kind":"ability","name":"Wind Force","prose_sections":[{"bullets":[],"paragraphs":["Open this power\u2019s skill tree to unlock it and buy its upgrades. Wind Force is available as your starting skill."],"tables":[{"columns":[{"key":"setting","label":"Setting"},{"key":"value","label":"Value"}],"rows":[{"setting":"Default key","value":"Q"},{"setting":"Energy cost","value":0},{"setting":"Cooldown","value":"3 seconds"}],"title":"Starting casting values"}],"title":"Unlocking and casting"},{"bullets":[],"paragraphs":["Buy an upgrade\u2019s required earlier nodes before moving along its branch. The costs below are skill points."],"tables":[{"columns":[{"key":"upgrade","label":"Upgrade"},{"key":"effect","label":"Effect"},{"key":"cost","label":"Cost"},{"key":"requires","label":"Requires"}],"rows":[{"cost":0,"effect":"Release a wave of wind that repels wildlife and hostile creatures, forcing them away from the point of impact. It also deals damage to certain hostile creatures, such as Slimes, Skeletons, Shadow Entities, and some other entities. Though it may not seem powerful, it lets you control the situation efficiently from above as a god.","requires":"No previous node","upgrade":"Wind Force"},{"cost":1,"effect":"Wind Force deals increased damage.","requires":"No previous node","upgrade":"Force Damage"},{"cost":2,"effect":"Wind Force deals increased damage.","requires":"Force Damage","upgrade":"Force Damage II"},{"cost":4,"effect":"Wind Force deals increased damage and has a larger radius.","requires":"Force Damage II","upgrade":"Tempest Force"},{"cost":2,"effect":"Wind Force creates a swirling tornado that rushes toward hostile creatures, dealing continuous damage, greatly reducing movement speed, and pulling along creatures caught inside. Creatures larger than the tornado cannot be pulled or dragged by it.","requires":"Force Damage","upgrade":"Tornado"},{"cost":4,"effect":"The tornado becomes much larger and lasts significantly longer.","requires":"Tornado","upgrade":"Mega Twister"},{"cost":1,"effect":"Reduces skill cooldown by 1 second.","requires":"No previous node","upgrade":"Cooldown Reduction"},{"cost":2,"effect":"Reduces skill cooldown by 1 second.","requires":"Cooldown Reduction","upgrade":"Cooldown Reduction II"},{"cost":1,"effect":"Using Wind Force on the Littles and allies grants armor and movement speed for a short duration.","requires":"No previous node","upgrade":"Wind Guard"},{"cost":2,"effect":"Using Wind Force on the Littles and allies greatly increases armor and movement speed for a short duration.","requires":"Wind Guard","upgrade":"Wind Guard II"},{"cost":1,"effect":"Wind Force creates a dust cloud, briefly reducing vision range of nearby creatures. The dust cloud stays close to the ground. Tall or large creatures are unaffected, and some creature types may ignore its effects. The Littles and their allies are unaffected by this effect.","requires":"No previous node","upgrade":"Blinding Dust"},{"cost":3,"effect":"Using Wind Force on the Littles and allies grants them wind protection. If a hostile creature approaches the target, it immediately releases Wind Force against it. Wind Force triggered by Wind Guardian does not consume the player's skill cooldown.","requires":"Wind Guard II","upgrade":"Wind Guardian"}],"title":"Upgrades"}],"title":"Upgrade path"}],"relationships":[{"metadata":{},"quantity":null,"ref":"energy-and-cooldowns","relation":"See also","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"resolved","target":"energy-and-cooldowns"}],"slug":"power-wind-force","source":{"build_id":"26017001","file":"level2","object":"SkillTreeManager","pointer":"level2:9166","reader":"Game files and code review"},"status":"reviewed game data","tables":[],"updated_at":"2026-10-24"}
