{"category":"Guides","confidence":1,"description":"Altar items provide effects while placed in the Altar, or activate at a scheduled time such as the next dawn.","facts":[{"key":"using-the-altar-0","label":"Using the Altar","section":"Using the Altar","source":{"build_id":"26017001","file":"ItemAltar.cs::Initialize,LifetimeCountdownCoroutine; AltarInventory; SO_Item","object":"The Altar","reader":"Game files and code review"},"status":"verified","value":"The starting Altar has four slots. Place an item that supports Altar use into a slot to activate its effect."},{"key":"using-the-altar-1","label":"Using the Altar","section":"Using the Altar","source":{"build_id":"26017001","file":"ItemAltar.cs::Initialize,LifetimeCountdownCoroutine; AltarInventory; SO_Item","object":"The Altar","reader":"Game files and code review"},"status":"verified","value":"Some items expire after seconds or game days. Others activate at dawn and are consumed. Check the item\u2019s own page before assuming it will remain in place."},{"key":"choosing-effects-0","label":"Choosing effects","section":"Choosing effects","source":{"build_id":"26017001","file":"ItemAltar.cs::Initialize,LifetimeCountdownCoroutine; AltarInventory; SO_Item","object":"The Altar","reader":"Game files and code review"},"status":"verified","value":"Use a healing item for an immediate recovery, a protective item for ongoing safety, or an attraction item to help bring more Littles to the village."},{"key":"choosing-effects-1","label":"Choosing effects","section":"Choosing effects","source":{"build_id":"26017001","file":"ItemAltar.cs::Initialize,LifetimeCountdownCoroutine; AltarInventory; SO_Item","object":"The Altar","reader":"Game files and code review"},"status":"verified","value":"A duration of zero in the underlying item setting does not by itself mean an item is permanent: an item may instead be consumed by a special activation."}],"id":"the-altar","image":null,"kind":"guide","name":"The Altar","prose_sections":[{"bullets":[],"paragraphs":["The starting Altar has four slots. Place an item that supports Altar use into a slot to activate its effect.","Some items expire after seconds or game days. Others activate at dawn and are consumed. Check the item\u2019s own page before assuming it will remain in place."],"tables":[],"title":"Using the Altar"},{"bullets":[],"paragraphs":["Use a healing item for an immediate recovery, a protective item for ongoing safety, or an attraction item to help bring more Littles to the village.","A duration of zero in the underlying item setting does not by itself mean an item is permanent: an item may instead be consumed by a special activation."],"tables":[],"title":"Choosing effects"}],"relationships":[],"slug":"the-altar","source":{"build_id":"26017001","file":"ItemAltar.cs::Initialize,LifetimeCountdownCoroutine; AltarInventory; SO_Item","object":"The Altar","reader":"Game files and code review"},"status":"reviewed game data","tables":[],"updated_at":"2026-10-24"}
