Use Wind Force to push creatures away and damage vulnerable enemies. It is your starting divine power and costs no Energy.

Wind Force — game artwork
Wind Force · Game artwork
On this page
  1. Unlocking and casting
  2. Upgrade path
  3. Related guides

Unlocking and casting

Open this power’s skill tree to unlock it and buy its upgrades. Wind Force is available as your starting skill.

Starting casting values

SettingValue
Default keyQ
Energy cost0
Cooldown3 seconds

Upgrade path

Buy an upgrade’s required earlier nodes before moving along its branch. The costs below are skill points.

Upgrades

UpgradeEffectCostRequires
Wind ForceRelease a wave of wind that repels wildlife and hostile creatures, forcing them away from the point of impact. It also deals damage to certain hostile creatures, such as Slimes, Skeletons, Shadow Entities, and some other entities. Though it may not seem powerful, it lets you control the situation efficiently from above as a god.0No previous node
Force DamageWind Force deals increased damage.1No previous node
Force Damage IIWind Force deals increased damage.2Force Damage
Tempest ForceWind Force deals increased damage and has a larger radius.4Force Damage II
TornadoWind Force creates a swirling tornado that rushes toward hostile creatures, dealing continuous damage, greatly reducing movement speed, and pulling along creatures caught inside. Creatures larger than the tornado cannot be pulled or dragged by it.2Force Damage
Mega TwisterThe tornado becomes much larger and lasts significantly longer.4Tornado
Cooldown ReductionReduces skill cooldown by 1 second.1No previous node
Cooldown Reduction IIReduces skill cooldown by 1 second.2Cooldown Reduction
Wind GuardUsing Wind Force on the Littles and allies grants armor and movement speed for a short duration.1No previous node
Wind Guard IIUsing Wind Force on the Littles and allies greatly increases armor and movement speed for a short duration.2Wind Guard
Blinding DustWind Force creates a dust cloud, briefly reducing vision range of nearby creatures. The dust cloud stays close to the ground. Tall or large creatures are unaffected, and some creature types may ignore its effects. The Littles and their allies are unaffected by this effect.1No previous node
Wind GuardianUsing Wind Force on the Littles and allies grants them wind protection. If a hostile creature approaches the target, it immediately releases Wind Force against it. Wind Force triggered by Wind Guardian does not consume the player's skill cooldown.3Wind Guard II
Sources and guide coverage

Checked against Steam demo build 26017001. Game updates and gameplay modifiers can change values. Availability and unresolved questions are explained in the wiki’s coverage guide.

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